Review: Operencia: The Stolen Sun – A Rich And Satisfying Dungeon Crawler

Dungeon Master.

Zen Studios’ Operencia: The Stolen Sun doesn’t really get off to the brightest of starts on Nintendo Switch. Opening with a prologue that sees you assume control of King Attila and his wife Reka as they attempt to close a portal between their land and the underworld, things kick off here with a ten-minute introduction that highlights a few of this port’s niggling technical issues, namely a slightly blurred image quality with regards to enemies during battle and a lack of motion controls that can make some puzzles a little finnicky to interact with. Persevere through this very short sequence, however, make peace with the aforementioned negatives, and you’ll be handsomely rewarded with a rich and satisfying dungeon crawler that strikes a sweet balance between engaging story, meaty combat, addictive treasure hunting and clever puzzles.

Once you’ve managed to get the somewhat janky prologue out of the way you’ll be briefly whisked through a character creation suite and then quickly plonked in the ruins of a sunken castle for some good-old fashioned dungeon-crawling action. Gameplay here will be familiar to fans of the Bard’s Tale series, in particular The Bard’s Tale 4 which modernised the franchise’s traditional old-school gameplay mechanics by introducing the much more freeform style of traversal and camera controls that you’ll get to grips with here.

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Upgraded Nier Replicant Heading To PlayStation 4, Xbox One, And Steam

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In celebration of the 10th anniversary of the Nier series of games, Square Enix today announced an upgraded version of Nier Replicant (the original Japanese PlayStation 3 release) is heading to PlayStation 4, Xbox One, and Steam. The port is being developed in conjunction with Toylogic and is spearheaded by director Yoko Taro and producer Yosuke Saito. Square Enix also revealed a new mobile game called Nier Incarnation is in development at Applibot (you can see the trailer below). No release information was provided for either game.

Nier Replicant will feature rerecorded music along with a new tracks by Keiichi Okabe, and will introduce new characters and potentially one more ending. The full title for the game is “Nier Replicant ver. 1.22474487139…” Nier Replicant has had many names outside of its PlayStation 3 release. In Japan, the Xbox 360 version is called Nier Gestalt and it featured an older man as the protagonist instead of the teenage boy. The older protagonist was also in the western releases, which were just called Nier. I think I got all of that right. Confusing, no? 

Square Enix says the sequel, Nier: Automata, has “shipped/downloaded more than four million units worldwide.”

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Poll: Box Art Brawl #36 – Streets Of Rage 3

A Bare Knuckle sandwich.

Bienvenido a Box Art Brawl, our weekly look back at the same game’s retro box art from around the world with a cheeky vote attached.

To coincide with the release of Animal Crossing: New Horizons we took a look at the first game in the series last week. Despite the North American and European variants being very similar, the minor differences elevated the North American version way above the rest with a comfortable 59% of the vote. Japan mopped up just 7% leaving Europe in the middle with the remainder.

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Random: Pichu Player Shocks Himself While He Plays Smash Bros. Ultimate

Don’t try this at home.

Super Smash Bros. Ultimate fan and mechanical engineer, Eric Heckman, came up with an electric idea to wire a taser to a GameCube controller, so he could shock himself while he played as the Pokémon fighter, Pichu.

In an email to Kotaku, Heckman explained how it’s was a “pretty simple” design. Apart from the controller, system, and a copy of Smash Bros. on Switch, the components included an Arduino microcontroller, a relay switch and a cheap taser. The entire assembly took around two hours to wire, and the rest of the time was spent coding:

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